Searched refs:renderData_ (Results 1 – 8 of 8) sorted by relevance
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/node/ |
H A D | render_copy.cpp | 76 renderData_ = {}; in Init() 78 renderData_.pipelineLayout = shaderMgr.GetReflectionPipelineLayout(renderData_.shader); in Init() 83 … renderData_.pipelineLayoutLayer = shaderMgr.GetReflectionPipelineLayout(renderData_.shaderLayer); in Init() 109 if (!RenderHandleUtil::IsValid(renderData_.psoLayer)) { in Execute() 110 renderData_.psoLayer = in Execute() 111 … CreatePso(renderNodeContextMgr, renderData_.shaderLayer, renderData_.pipelineLayoutLayer); in Execute() 113 pso = renderData_.psoLayer; in Execute() 115 if (!RenderHandleUtil::IsValid(renderData_.pso)) { in Execute() 116 … renderData_.pso = CreatePso(renderNodeContextMgr, renderData_.shader, renderData_.pipelineLayout); in Execute() 118 pso = renderData_.pso; in Execute() [all …]
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H A D | render_blur.cpp | 52 renderData_ = {}; in Init() 53 … renderData_.shader = shaderMgr.GetShaderHandle("rendershaders://shader/fullscreen_blur.shader"); in Init() 54 renderData_.pipelineLayout = shaderMgr.GetReflectionPipelineLayout(renderData_.shader); in Init() 72 … const auto& bindings = renderData_.pipelineLayout.descriptorSetLayouts[globalSet].bindings; in Init() 76 const auto& bindings = renderData_.pipelineLayout.descriptorSetLayouts[localSet].bindings; in Init() 122 if (!RenderHandleUtil::IsValid(renderData_.psoScale)) { in Execute() 129 renderData_.psoScale = in Execute() 130 … renderNodeContextMgr.GetPsoManager().GetGraphicsPsoHandle(renderData_.shader, graphicsState, in Execute() 136 renderData_.psoBlur = in Execute() 233 cmdList.BindPipeline(renderData_.psoScale); in RenderData() [all …]
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H A D | render_motion_blur.cpp | 56 renderData_ = {}; in Init() 57 …renderData_.shader = shaderMgr.GetShaderHandle("rendershaders://shader/fullscreen_motion_blur.shad… in Init() 58 renderData_.pipelineLayout = shaderMgr.GetReflectionPipelineLayout(renderData_.shader); in Init() 59 …st RenderHandle graphicsState = shaderMgr.GetGraphicsStateHandleByShaderHandle(renderData_.shader); in Init() 60 …renderData_.pso = renderNodeContextMgr.GetPsoManager().GetGraphicsPsoHandle(renderData_.shader, gr… in Init() 61 renderData_.pipelineLayout, {}, {}, { DYNAMIC_STATES, countof(DYNAMIC_STATES) }); in Init() 113 … const auto& bindings = renderData_.pipelineLayout.descriptorSetLayouts[globalSet].bindings; in Init() 118 … const auto& bindings = renderData_.pipelineLayout.descriptorSetLayouts[localSet].bindings; in Init() 187 const auto& renderData = renderData_; in Execute() 226 cmdList.PushConstantData(renderData_.pipelineLayout.pushConstant, arrayviewU8(pc)); in Execute()
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H A D | render_copy.h | 62 RenderDataHandles renderData_; variable
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H A D | render_motion_blur.h | 66 RenderDataHandles renderData_; variable
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H A D | render_blur.h | 85 RenderDataHandles renderData_; variable
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/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/render/node/ |
H A D | render_copy_helper.cpp | 59 renderData_ = {}; in Init() 60 … renderData_.shader = shaderMgr.GetShaderHandle("rendershaders://shader/fullscreen_copy.shader"); in Init() 61 renderData_.pipelineLayout = shaderMgr.GetReflectionPipelineLayout(renderData_.shader); in Init() 62 renderData_.sampler = in Init() 67 const auto& bindings = renderData_.pipelineLayout.descriptorSetLayouts[0U].bindings; in Init() 85 if (!RenderHandleUtil::IsValid(renderData_.pso)) { in Execute() 88 …derHandle graphicsStateHandle = shaderMgr.GetGraphicsStateHandleByShaderHandle(renderData_.shader); in Execute() 89 renderData_.pso = psoMgr.GetGraphicsPsoHandle(renderData_.shader, graphicsStateHandle, in Execute() 90 renderData_.pipelineLayout, {}, {}, { DYNAMIC_STATES, countof(DYNAMIC_STATES) }); in Execute() 94 cmdList.BindPipeline(renderData_.pso); in Execute() [all …]
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H A D | render_copy_helper.h | 50 RenderDataHandles renderData_; in CORE3D_BEGIN_NAMESPACE() local
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