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Searched refs:renderData_ (Results 1 – 8 of 8) sorted by relevance

/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/node/
H A Drender_copy.cpp76 renderData_ = {}; in Init()
78 renderData_.pipelineLayout = shaderMgr.GetReflectionPipelineLayout(renderData_.shader); in Init()
83renderData_.pipelineLayoutLayer = shaderMgr.GetReflectionPipelineLayout(renderData_.shaderLayer); in Init()
109 if (!RenderHandleUtil::IsValid(renderData_.psoLayer)) { in Execute()
110 renderData_.psoLayer = in Execute()
111 … CreatePso(renderNodeContextMgr, renderData_.shaderLayer, renderData_.pipelineLayoutLayer); in Execute()
113 pso = renderData_.psoLayer; in Execute()
115 if (!RenderHandleUtil::IsValid(renderData_.pso)) { in Execute()
116renderData_.pso = CreatePso(renderNodeContextMgr, renderData_.shader, renderData_.pipelineLayout); in Execute()
118 pso = renderData_.pso; in Execute()
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H A Drender_blur.cpp52 renderData_ = {}; in Init()
53renderData_.shader = shaderMgr.GetShaderHandle("rendershaders://shader/fullscreen_blur.shader"); in Init()
54 renderData_.pipelineLayout = shaderMgr.GetReflectionPipelineLayout(renderData_.shader); in Init()
72 … const auto& bindings = renderData_.pipelineLayout.descriptorSetLayouts[globalSet].bindings; in Init()
76 const auto& bindings = renderData_.pipelineLayout.descriptorSetLayouts[localSet].bindings; in Init()
122 if (!RenderHandleUtil::IsValid(renderData_.psoScale)) { in Execute()
129 renderData_.psoScale = in Execute()
130 … renderNodeContextMgr.GetPsoManager().GetGraphicsPsoHandle(renderData_.shader, graphicsState, in Execute()
136 renderData_.psoBlur = in Execute()
233 cmdList.BindPipeline(renderData_.psoScale); in RenderData()
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H A Drender_motion_blur.cpp56 renderData_ = {}; in Init()
57renderData_.shader = shaderMgr.GetShaderHandle("rendershaders://shader/fullscreen_motion_blur.shad… in Init()
58 renderData_.pipelineLayout = shaderMgr.GetReflectionPipelineLayout(renderData_.shader); in Init()
59 …st RenderHandle graphicsState = shaderMgr.GetGraphicsStateHandleByShaderHandle(renderData_.shader); in Init()
60renderData_.pso = renderNodeContextMgr.GetPsoManager().GetGraphicsPsoHandle(renderData_.shader, gr… in Init()
61 renderData_.pipelineLayout, {}, {}, { DYNAMIC_STATES, countof(DYNAMIC_STATES) }); in Init()
113 … const auto& bindings = renderData_.pipelineLayout.descriptorSetLayouts[globalSet].bindings; in Init()
118 … const auto& bindings = renderData_.pipelineLayout.descriptorSetLayouts[localSet].bindings; in Init()
187 const auto& renderData = renderData_; in Execute()
226 cmdList.PushConstantData(renderData_.pipelineLayout.pushConstant, arrayviewU8(pc)); in Execute()
H A Drender_copy.h62 RenderDataHandles renderData_; variable
H A Drender_motion_blur.h66 RenderDataHandles renderData_; variable
H A Drender_blur.h85 RenderDataHandles renderData_; variable
/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/render/node/
H A Drender_copy_helper.cpp59 renderData_ = {}; in Init()
60renderData_.shader = shaderMgr.GetShaderHandle("rendershaders://shader/fullscreen_copy.shader"); in Init()
61 renderData_.pipelineLayout = shaderMgr.GetReflectionPipelineLayout(renderData_.shader); in Init()
62 renderData_.sampler = in Init()
67 const auto& bindings = renderData_.pipelineLayout.descriptorSetLayouts[0U].bindings; in Init()
85 if (!RenderHandleUtil::IsValid(renderData_.pso)) { in Execute()
88 …derHandle graphicsStateHandle = shaderMgr.GetGraphicsStateHandleByShaderHandle(renderData_.shader); in Execute()
89 renderData_.pso = psoMgr.GetGraphicsPsoHandle(renderData_.shader, graphicsStateHandle, in Execute()
90 renderData_.pipelineLayout, {}, {}, { DYNAMIC_STATES, countof(DYNAMIC_STATES) }); in Execute()
94 cmdList.BindPipeline(renderData_.pso); in Execute()
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H A Drender_copy_helper.h50 RenderDataHandles renderData_; in CORE3D_BEGIN_NAMESPACE() local