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Searched refs:renderCommandList (Results 1 – 6 of 6) sorted by relevance

/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/
H A Drenderer.cpp153 nodeContextData.renderCommandList = in InitializeRenderNodeContextData()
162 *nodeContextData.nodeContextPsoMgr, *nodeContextData.renderCommandList, in InitializeRenderNodeContextData()
223 contextData.renderCommandList->BeginFrame(); in BeginRenderNodeGraph()
292 PLUGIN_ASSERT(renderNodeContextData.renderCommandList); in RenderNodeExecution()
293 RenderCommandList& renderCommandList = *renderNodeContextData.renderCommandList; in RenderNodeExecution() local
306 renderCommandList.BeforeRenderNodeExecuteFrame(); in RenderNodeExecution()
307 renderNode.ExecuteFrame(renderCommandList); in RenderNodeExecution()
308 renderCommandList.AfterRenderNodeExecuteFrame(); in RenderNodeExecution()
314 renderCommandList.BeforeRenderNodeExecuteFrame(); in RenderNodeExecution()
315 renderNode.ExecuteFrame(renderCommandList); in RenderNodeExecution()
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H A Drender_graph.cpp511 const GpuQueue acquireGpuQueue = acquireNodeRef.renderCommandList->GetGpuQueue(); in PatchGpuResourceQueueTransfers()
516 releaseGpuQueue = releaseNodeRef.renderCommandList->GetGpuQueue(); in PatchGpuResourceQueueTransfers()
535 releaseNodeRef.renderCommandList->SetValidGpuQueueReleaseAcquireBarriers(); in PatchGpuResourceQueueTransfers()
549 acquireNodeRef.renderCommandList->SetValidGpuQueueReleaseAcquireBarriers(); in PatchGpuResourceQueueTransfers()
667 ref.renderCommandList->HasMultiRenderCommandListSubpasses(); in ProcessRenderNodeGraphNodeStores()
841 const GpuQueue gpuQueue = nodeData.renderCommandList->GetGpuQueue(); in RenderCommand()
913 nodeData.renderCommandList->GetRenderCommands()[prevCommandIndex]; in BeginRenderPassHandleDependency()
1041 const auto& customBarrierListRef = nodeData.renderCommandList->GetCustomBarriers(); in RenderCommand()
1042 const auto& cmdListRef = nodeData.renderCommandList->GetRenderCommands(); in RenderCommand()
1059 nodeData.renderCommandList->GetRenderpassVertexInputBufferBarriers()); in RenderCommand()
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/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/nodecontext/
H A Drender_node_graph_node_store.h56 RenderCommandList* renderCommandList { nullptr };
84 BASE_NS::unique_ptr<RenderCommandList> renderCommandList; member
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/vulkan/
H A Drender_backend_vk.cpp686 const RenderCommandList& renderCommandList = *renderCommandCtx.renderCommandList; in RenderPrimaryRenderPass() local
720 const MultiRenderPassCommandListData mrpcld = renderCommandList.GetMultiRenderCommandListData(); in RenderPrimaryRenderPass()
721 const array_view<const RenderCommandWithType> rcRef = renderCommandList.GetRenderCommands(); in RenderPrimaryRenderPass()
756 const auto& mla = currContext.renderCommandList->GetMultiRenderCommandListData(); in RenderPrimaryRenderPass()
797 const RenderCommandList& renderCommandList, NodeContextPoolManager& poolMgr) in RenderGetCommandBufferInheritanceInfo() argument
801 const array_view<const RenderCommandWithType> rcRef = renderCommandList.GetRenderCommands(); in RenderGetCommandBufferInheritanceInfo()
833 const RenderCommandList& renderCommandList = *renderCommandCtx.renderCommandList; in RenderSingleCommandList() local
843 const array_view<const RenderCommandWithType> rcRef = renderCommandList.GetRenderCommands(); in RenderSingleCommandList()
867 UpdateCommandListDescriptorSets(renderCommandList, stateCache, nodeContextDescriptorSetMgr); in RenderSingleCommandList()
892 … inheritanceInfo = RenderGetCommandBufferInheritanceInfo(renderCommandList, contextPoolMgr); in RenderSingleCommandList()
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H A Drender_backend_vk.h158 …const RenderCommandList& renderCommandList, StateCache& stateCache, NodeContextDescriptorSetManage…
167 const RenderCommandList& renderCommandList, NodeContextPoolManager& poolMgr);
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/gles/
H A Drender_backend_gles.cpp934 for (const auto& ref : renderCommandCtx.renderCommandList->GetRenderCommands()) { in RenderSingleCommandList()