Searched refs:renderCommandContexts (Results 1 – 4 of 4) sorted by relevance
339 const uint32_t multiQueuePatchBeginIdx = (uint32_t)rcfd.renderCommandContexts.size(); in IterateRenderBackendNodeGraphNodeStores()352 … nodeIdxToRenderCommandContextIdx[(uint32_t)nodeIdx] = (uint32_t)rcfd.renderCommandContexts.size(); in IterateRenderBackendNodeGraphNodeStores()356 … const uint32_t backendNodeIdx = static_cast<uint32_t>(rcfd.renderCommandContexts.size()); in IterateRenderBackendNodeGraphNodeStores()358 … rcfd.firstSwapchainNodeIdx = static_cast<uint32_t>(rcfd.renderCommandContexts.size()); in IterateRenderBackendNodeGraphNodeStores()360 … rcfd.renderCommandContexts.push_back({ ref.renderBackendNode, ref.renderCommandList.get(), in IterateRenderBackendNodeGraphNodeStores()369 auto& ref = rcfd.renderCommandContexts[idx]; in IterateRenderBackendNodeGraphNodeStores()714 rcfd.renderCommandContexts.reserve(allRenderNodeCount); in RenderFrameBackendImpl()741 renderFrameTimeData_.hasBackendWork = (!rcfd.renderCommandContexts.empty()); in RenderFrameBackendImpl()
279 … static_cast<uint32_t>(renderCommandFrameData.renderCommandContexts.size() - 1); in AcquirePresentationInfo()415 …commandBufferSubmitter_.commandBuffers.resize(renderCommandFrameData.renderCommandContexts.size()); in Render()471 const auto& renderContextRef = renderCommandFrameData.renderCommandContexts[cmdBufferIdx]; in RenderProcessSubmitCommandLists()597 … const RenderCommandContext& ref = renderCommandFrameData.renderCommandContexts[cmdBufferIdx]; in RenderProcessCommandLists()626 renderCommandFrameData.renderCommandContexts[cmdBufferIdx].debugName }; in RenderProcessCommandLists()643 … renderCommandFrameData.renderCommandContexts[cmdBufferIdx].debugName }; in RenderProcessCommandLists()658 … cmdBufferIdx < static_cast<uint32_t>(renderCommandFrameData.renderCommandContexts.size());) { in RenderProcessCommandLists()672 RenderCommandContext& ref2 = renderCommandFrameData.renderCommandContexts[currIdx]; in RenderProcessCommandLists()674 renderCommandFrameData.renderCommandContexts[cmdBufferIdx].debugName }; in RenderProcessCommandLists()750 PLUGIN_ASSERT(currCmdBufIdx < renderCommandFrameData.renderCommandContexts.size()); in RenderPrimaryRenderPass()[all …]
69 BASE_NS::vector<RenderCommandContext> renderCommandContexts; member
847 for (const auto& ref : renderCommandFrameData.renderCommandContexts) { in Render()2640 for (const auto& renderCommandContext : renderCommandFrameData.renderCommandContexts) { in StartFrameTimers()