Searched refs:renderBusy (Results 1 – 4 of 4) sorted by relevance
56 adapterManage->renderBusy = false; in AdapterManageInit()284 while (renderManage->renderBusy) { in AudioDestroyFormerRender()300 renderManage->renderBusy = false; in AudioDestroyFormerRender()407 g_renderAndCaptureManage[i].renderBusy = renderStatus; in AudioSetRenderStatus()434 g_renderAndCaptureManage[i].renderBusy = false; in AudioGetRenderStatus()
89 adapterManage->renderBusy = false; in AudioAdapterInfoInit()333 while (renderManage->renderBusy) { in AudioDestroyFormerRender()349 renderManage->renderBusy = false; in AudioDestroyFormerRender()442 g_renderAndCaptureManage[i].renderBusy = renderStatus; in AudioSetRenderStatus()468 g_renderAndCaptureManage[i].renderBusy = false; in AudioGetRenderStatus()
34 bool renderBusy; member
37 bool renderBusy; member