Searched refs:renderBufferId (Results 1 – 1 of 1) sorted by relevance
271 GLuint renderBufferId = WebGLRenderbuffer::DEFAULT_RENDER_BUFFER; in BindRenderBuffer() local274 renderBufferId = renderBuffer->GetRenderbuffer(); in BindRenderBuffer()277 glBindRenderbuffer(target, renderBufferId); in BindRenderBuffer()280 if (boundRenderBufferIds_[index] && boundRenderBufferIds_[index] != renderBufferId) { in BindRenderBuffer()283 boundRenderBufferIds_[index] = renderBufferId; in BindRenderBuffer()