Searched refs:renderAttr (Results 1 – 3 of 3) sorted by relevance
271 struct AudioSampleAttributes renderAttr = { variable286 audioRenderlatencyImpl_->devAttrs_ = renderAttr;
497 auto& renderAttr = MaybeResetAttribute<CommonRenderAttribute>(AttributeTag::COMMON_RENDER_ATTR); in SetShowAttr() local498 if (renderAttr.IsValid()) { in SetShowAttr()499 renderAttr.show = showValue; in SetShowAttr()1610 …auto& renderAttr = static_cast<CommonRenderAttribute&>(GetAttribute(AttributeTag::COMMON_RENDER_AT… in SetCurrentStyle() local1613 AceApplicationInfo::GetInstance().GetIsCardType() && renderAttr.show == "false") { in SetCurrentStyle()1614 SetShowAttr(renderAttr.show); in SetCurrentStyle()3142 …auto& renderAttr = static_cast<CommonRenderAttribute&>(GetAttribute(AttributeTag::COMMON_RENDER_AT… in ResetDefaultStyles() local3143 if (renderAttr.IsValid() && !renderAttr.IsShared() && !renderAttr.show.empty()) { in ResetDefaultStyles()3145 SetShowAttr(renderAttr.show); in ResetDefaultStyles()
266 …auto& renderAttr = declaration_->MaybeResetAttribute<CommonRenderAttribute>(AttributeTag::COMMON_R… in SetShowAttr() local267 if (renderAttr.IsValid()) { in SetShowAttr()268 renderAttr.show = showValue; in SetShowAttr()