Searched refs:removeIndex (Results 1 – 5 of 5) sorted by relevance
440 size_t removeIndex = sizeRandIndex % (currentSize); in RandClean() local441 if (!Clean(removeIndex)) { in RandClean()448 size_t CacheData::Clean(const size_t removeIndex) in Clean() argument450 if (removeIndex >= shaderPointers_.size()) { in Clean()454 const ShaderPointer &shader(shaderPointers_[removeIndex]); in Clean()457 shaderPointers_.erase(shaderPointers_.begin() + removeIndex); in Clean()
90 size_t Clean(const size_t removeIndex);
798 let removeIndex = 0;800 removeIndex++;801 if (index === removeIndex - 1) {807 } else if (index > removeIndex - 1 && index < removeIndex + secondaryStackSize[i]) {813 removeIndex += secondaryStackSize[i];848 let removeIndex = 0;850 removeIndex++;851 if (index === removeIndex - 1) {859 } else if (index > removeIndex - 1 && index < removeIndex + secondaryStackSize[i]) {860 this.subStackList[i].secondaryStack.popToIndex(index - removeIndex);[all …]
562 getEditItemGridPosition(data: GridObjectSortComponentItem[], removeIndex: number): PositionXY {566 const removeCol: number = Math.trunc(removeIndex % col);579 let removeRow: number = Math.trunc(removeIndex / this.colNum);581 const textShowAreaEditItem: boolean = !this.imageText && this.gridComState && removeIndex > 3;
2559 removeIndex(index) { method in NavPathStack