Searched refs:referringEntity (Results 1 – 2 of 2) sorted by relevance
1758 BASE_NS::string_view SceneHolder::GetMeshName(CORE_NS::Entity referringEntity) in GetMeshName() argument1762 if (EntityUtil::IsValid(referringEntity)) { in GetMeshName()1765 if (renderMeshComponentManager_->HasComponent(referringEntity)) { in GetMeshName()1766 if (auto handle = renderMeshComponentManager_->Read(referringEntity)) { in GetMeshName()
224 BASE_NS::string_view GetMeshName(CORE_NS::Entity referringEntity);