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Searched refs:recreatedShaderModuleIndices (Results 1 – 2 of 2) sorted by relevance

/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/device/
H A Dshader_manager.h420 BASE_NS::vector<uint32_t> recreatedShaderModuleIndices; member
H A Dshader_manager.cpp815 for (const auto modIdx : allocs.recreatedShaderModuleIndices) { in HandlePendingModules()
1574 for (const auto& ref : pendingAllocations_.recreatedShaderModuleIndices) { in CreateShaderModule()
1581 pendingAllocations_.recreatedShaderModuleIndices.push_back(iter->second); in CreateShaderModule()