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Searched refs:rasterizationState (Results 1 – 22 of 22) sorted by relevance

/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/assets/3d/shaderstates/
H A Dcore3d_dm.shadergs14 "rasterizationState": {
47 "rasterizationState": {
75 "rasterizationState": {
103 "rasterizationState": {
132 "rasterizationState": {
172 "rasterizationState": {
207 "rasterizationState": {
242 "rasterizationState": {
278 "rasterizationState": {
317 "rasterizationState": {
[all …]
H A Dcore3d_dm_depth.shadergs14 "rasterizationState": {
37 "rasterizationState": {
60 "rasterizationState": {
84 "rasterizationState": {
114 "rasterizationState": {
144 "rasterizationState": {
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/vulkan/
H A Dpipeline_state_object_vk.cpp220 const GraphicsState::RasterizationState& rasterizationState = graphicsState.rasterizationState; in GraphicsPipelineStateObjectVk() local
227 (VkBool32)rasterizationState.enableDepthClamp, // depthClampEnable in GraphicsPipelineStateObjectVk()
228 (VkBool32)rasterizationState.enableRasterizerDiscard, // rasterizerDiscardEnable in GraphicsPipelineStateObjectVk()
229 (VkPolygonMode)rasterizationState.polygonMode, // polygonMode in GraphicsPipelineStateObjectVk()
230 (VkCullModeFlags)rasterizationState.cullModeFlags, // cullMode in GraphicsPipelineStateObjectVk()
231 (VkFrontFace)rasterizationState.frontFace, // frontFace in GraphicsPipelineStateObjectVk()
232 (VkBool32)rasterizationState.enableDepthBias, // depthBiasEnable in GraphicsPipelineStateObjectVk()
233 rasterizationState.depthBiasConstantFactor, // depthBiasConstantFactor in GraphicsPipelineStateObjectVk()
234 rasterizationState.depthBiasClamp, // depthBiasClamp in GraphicsPipelineStateObjectVk()
235 rasterizationState.depthBiasSlopeFactor, // depthBiasSlopeFactor in GraphicsPipelineStateObjectVk()
[all …]
/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/assets/3d/shaders/shader/
H A Dcore3d_dm_fw.shader19 "rasterizationState": {
76 "rasterizationState": {
140 "rasterizationState": {
206 "rasterizationState": {
263 "rasterizationState": {
H A Dcore3d_dm_depth.shader19 "rasterizationState": {
46 "rasterizationState": {
H A Dcore3d_dm_fullscreen_env.shader17 "rasterizationState": {
52 "rasterizationState": {
H A DDEBUG_QUAD.shader6 "rasterizationState": {
H A Dcore3d_dm_fullscreen_deferred_shading.shader12 "rasterizationState": {
H A Dcore3d_dm_fw_reflection_plane.shader13 "rasterizationState": {
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/assets/render/shaders/shader/
H A Dfullscreen_triangle.shader11 "rasterizationState": {
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/templates/shaderstates/
H A Dgraphics_state.shaderrs11 "rasterizationState": {
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/templates/shaders/shader/
H A Dshader.shader8 "rasterizationState": {
/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/util/
H A Dscene_util.cpp616 gs.rasterizationState.cullModeFlags = info.cullModeFlags; in GetDefaultMaterialShaderData()
617 gs.rasterizationState.frontFace = info.frontFace; in GetDefaultMaterialShaderData()
629 gs.rasterizationState.cullModeFlags = info.cullModeFlags; in GetDefaultMaterialShaderData()
630 gs.rasterizationState.frontFace = info.frontFace; in GetDefaultMaterialShaderData()
657 gs.rasterizationState.cullModeFlags = info.cullModeFlags; in GetDefaultMaterialShaderData()
658 gs.rasterizationState.frontFace = info.frontFace; in GetDefaultMaterialShaderData()
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/gles/
H A Drender_backend_gles.cpp1352 …if (cacheState_.rasterizationState.enableRasterizerDiscard) { // Rasterizer discard affects glClea… in DoSubPass()
1385 …if (cacheState_.rasterizationState.enableRasterizerDiscard) { // Rasterizer discard affects glClea… in DoSubPass()
2280 if (renderCmd.lineWidth != cacheState_.rasterizationState.lineWidth) { in RenderCommandDynamicStateLineWidth()
2281 cacheState_.rasterizationState.lineWidth = renderCmd.lineWidth; in RenderCommandDynamicStateLineWidth()
2794 const auto& rs = graphicsState.rasterizationState; in PrimeCache()
2795 auto& crs = cacheState_.rasterizationState; in PrimeCache()
2951 const auto& rs = graphicsState.rasterizationState; in UpdateRasterizationState()
2952 auto& crs = cacheState_.rasterizationState; in UpdateRasterizationState()
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/loader/
H A Dshader_state_loader_util.cpp288 graphicsState.rasterizationState = context.data; in ParseSingleState()
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/api/render/device/
H A Dpipeline_state_desc.h1236 RasterizationState rasterizationState; member
/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/render/node/
H A Drender_node_default_depth_render_slot.cpp476 gfxState.rasterizationState.frontFace = FrontFace::CORE_FRONT_FACE_CLOCKWISE; in CreateNewPso()
H A Drender_node_default_shadow_render_slot.cpp500 gfxState.rasterizationState.frontFace = FrontFace::CORE_FRONT_FACE_CLOCKWISE; in CreateNewPso()
H A Drender_node_default_material_render_slot.cpp761 gfxState.rasterizationState.frontFace = FrontFace::CORE_FRONT_FACE_CLOCKWISE; in CreateNewPso()
/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/gltf/
H A Dgltf2_exporter.cpp1117 … if (gfxState.rasterizationState.cullModeFlags == CullModeFlagBits::CORE_CULL_MODE_NONE) { in UpdateShaderStateToGltfMaterial()
1131 … if (gfxState.rasterizationState.cullModeFlags == CullModeFlagBits::CORE_CULL_MODE_NONE) { in UpdateShaderStateToGltfMaterial()
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/device/
H A Dshader_manager.cpp128 const uint64_t rsHash = hash(state.rasterizationState); in hash()
/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/ecs/systems/
H A Drender_system.cpp176 gfxState.rasterizationState.cullModeFlags = CullModeFlagBits::CORE_CULL_MODE_NONE; in FillShaderData()