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Searched refs:rangeMax (Results 1 – 9 of 9) sorted by relevance

/ohos5.0/foundation/arkui/ui_lite/frameworks/components/
H A Dui_abstract_progress.cpp72 void UIAbstractProgress::SetRange(int32_t rangeMax, int32_t rangeMin) in SetRange() argument
74 if ((rangeMax_ == rangeMax) && (rangeMin_ == rangeMin)) { in SetRange()
78 if (rangeMax >= rangeMin) { in SetRange()
79 rangeMax_ = rangeMax; in SetRange()
/ohos5.0/foundation/graphic/graphic_2d/interfaces/kits/napi/graphic/webgl/include/webgl/
H A Dwebgl_shader_precision_format.h48 void SetShaderPrecisionFormatRangeMax(int rangeMax) in SetShaderPrecisionFormatRangeMax() argument
50 rangeMax_ = rangeMax; in SetShaderPrecisionFormatRangeMax()
/ohos5.0/foundation/arkui/ace_engine_lite/frameworks/src/core/components/
H A Dhorizon_progress_component.cpp30 int16_t rangeMax = 100; in SetPrivateAttribute() local
32 progressView_.SetRange(rangeMax, rangeMin); in SetPrivateAttribute()
H A Dcircle_progress_component.cpp78 int16_t rangeMax = 100; in SetPrivateAttribute() local
80 progressView_.SetRange(rangeMax, rangeMin); in SetPrivateAttribute()
/ohos5.0/foundation/arkui/ui_lite/interfaces/kits/components/
H A Dui_abstract_progress.h130 void SetRange(int32_t rangeMax, int32_t rangeMin);
/ohos5.0/docs/zh-cn/release-notes/api-diff/v3.1-Release/
H A Djs-apidiff-graphic.md814 | webgl | WebGLShaderPrecisionFormat | readonly rangeMax: GLint; | 新增 |
/ohos5.0/docs/en/release-notes/api-diff/v3.1-Release/
H A Djs-apidiff-graphic.md814 | webgl | WebGLShaderPrecisionFormat | readonly rangeMax: GLint; | Added|
/ohos5.0/docs/zh-cn/release-notes/api-diff/v4.0-beta1/
H A Djs-apidiff-graphic.md26 |删除|模块名: webgl<br>类名: WebGLShaderPrecisionFormat<br>方法 or 属性:readonly rangeMax: GLint;|NA|webgl.d.t…
/ohos5.0/docs/en/release-notes/api-diff/v4.0-beta1/
H A Djs-apidiff-graphic.md26 … name: WebGLShaderPrecisionFormat<br>Method or attribute name: readonly rangeMax: GLint;|NA|webgl.…