/ohos5.0/foundation/arkui/ace_engine/frameworks/core/components/progress/ |
H A D | rosen_render_loading_progress.cpp | 60 if (progressColor_ == PROGRESS_COLOR_DARK) { in PaintRing() 65 ringBgPaint.setColor(progressColor_.GetValue()); in PaintRing() 71 ringAlpha = ringAlpha * progressColor_.GetAlpha() / UINT8_MAX; in PaintRing() 75 ringPaint.setColor(progressColor_.GetValue()); in PaintRing() 85 if (progressColor_ == PROGRESS_COLOR_DARK) { in PaintRing() 91 ringBgPen.SetColor(progressColor_.GetValue()); in PaintRing() 101 ringAlpha = ringAlpha * progressColor_.GetAlpha() / UINT8_MAX; in PaintRing() 104 ringPen.SetColor(progressColor_.GetValue()); in PaintRing() 150 tailPaint.setColor(progressColor_.GetValue()); in PaintComet() 154 tailBrush.SetColor(progressColor_.GetValue()); in PaintComet() [all …]
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H A D | loading_progress_component.h | 57 progressColor_ = color; in SetProgressColor() 62 return progressColor_; in GetProgressColor() 111 Color progressColor_ = PROGRESS_COLOR; variable
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H A D | render_loading_progress.h | 69 return progressColor_; in GetProgressColor() 136 Color progressColor_ = PROGRESS_COLOR; // When Dark: Color(0xffffffff) variable
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H A D | progress_theme.h | 86 theme->progressColor_ = pattern->GetAttr<Color>("fg_progress_color", Color::RED); in ParsePattern() 196 return progressColor_; in GetProgressColor() 362 Color progressColor_; variable
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H A D | render_loading_progress.cpp | 62 progressColor_ = loadingProgress->GetProgressColor(); in Update()
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/ohos5.0/foundation/arkui/ace_engine/frameworks/bridge/common/dom/ |
H A D | dom_refresh.cpp | 85 progressColor_.first = ParseColor(style.second); in SetSpecializedStyle() 86 progressColor_.second = true; in SetSpecializedStyle() 130 if (!progressColor_.second) { in GetSpecializedComponent() 132 progressColor_.first = theme->GetProgressColor(); in GetSpecializedComponent() 134 refreshChild_->SetProgressColor(progressColor_.first); in GetSpecializedComponent()
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H A D | dom_refresh.h | 56 std::pair<Color, bool> progressColor_ { Color(), false };
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/ohos5.0/foundation/arkui/ace_engine/frameworks/core/components/refresh/ |
H A D | refresh_component.h | 156 return progressColor_; in GetProgressColor() 161 progressColor_ = progressColor; in SetProgressColor() 285 Color progressColor_ = Color::WHITE; variable 288 Color progressColor_ = Color::BLACK; variable
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H A D | refresh_theme.h | 59 theme->progressColor_ = pattern->GetAttr<Color>("progress_color", Color::BLACK); in ParsePattern() 111 return progressColor_; in GetProgressColor() 130 Color progressColor_; variable
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H A D | render_refresh.h | 151 Color progressColor_; variable
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H A D | render_refresh.cpp | 91 progressColor_ = refresh->GetProgressColor(); in Update() 100 loadingComponent_->SetProgressColor(progressColor_); in Update()
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/ohos5.0/foundation/arkui/ace_engine/frameworks/core/components/stepper/ |
H A D | stepper_theme.h | 64 theme->progressColor_ = pattern->GetAttr<Color>("progress_color", Color::RED); in Build() 124 return progressColor_; in GetProgressColor() 216 Color progressColor_; variable
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H A D | stepper_component.h | 151 progressColor_ = progressColor; in SetProgressColor() 156 return progressColor_; in GetProgressColor() 345 Color progressColor_; variable
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H A D | render_stepper.h | 211 Color progressColor_; variable
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H A D | render_stepper.cpp | 119 progressColor_ = stepperComponent_->GetProgressColor(); in InitAttr() 206 progressComponent->SetProgressColor(progressColor_); in InitProgress()
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/ohos5.0/foundation/arkui/ace_engine/frameworks/core/components/theme/ |
H A D | advanced_pattern_theme.h | 82 theme->progressColor_ = advancedPattern->GetAttr<Color>("color_progress", Color()); in ParseColorPattern() 227 return progressColor_; in GetProgress() 366 Color progressColor_; variable
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/ohos5.0/foundation/arkui/ace_engine/frameworks/core/components/button/ |
H A D | rosen_render_button.cpp | 383 paint.setColor(needFocusColor_ ? progressFocusColor_.GetValue() : progressColor_.GetValue()); in DrawLineProgress() 398 brush.SetColor(needFocusColor_ ? progressFocusColor_.GetValue() : progressColor_.GetValue()); in DrawLineProgress() 434 paint.setColor(progressColor_.GetValue()); in DrawLineProgressAnimation() 465 brush.SetColor(progressColor_.GetValue()); in DrawLineProgressAnimation() 478 paint.setColor(progressColor_.GetValue()); in DrawCircleProgress() 491 pen.SetColor(progressColor_.GetValue()); in DrawCircleProgress()
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H A D | button_theme.h | 85 … theme->progressColor_ = buttonPattern->GetAttr<Color>("process_button_text_color", Color()); in ParsePattern() 336 return progressColor_; in GetProgressColor() 454 Color progressColor_; variable
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H A D | render_button.h | 202 Color progressColor_; variable
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H A D | render_button.cpp | 646 progressColor_ = button->GetProgressColor(); in UpdateDownloadStyles()
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