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Searched refs:progressColor_ (Results 1 – 20 of 20) sorted by relevance

/ohos5.0/foundation/arkui/ace_engine/frameworks/core/components/progress/
H A Drosen_render_loading_progress.cpp60 if (progressColor_ == PROGRESS_COLOR_DARK) { in PaintRing()
65 ringBgPaint.setColor(progressColor_.GetValue()); in PaintRing()
71 ringAlpha = ringAlpha * progressColor_.GetAlpha() / UINT8_MAX; in PaintRing()
75 ringPaint.setColor(progressColor_.GetValue()); in PaintRing()
85 if (progressColor_ == PROGRESS_COLOR_DARK) { in PaintRing()
91 ringBgPen.SetColor(progressColor_.GetValue()); in PaintRing()
101 ringAlpha = ringAlpha * progressColor_.GetAlpha() / UINT8_MAX; in PaintRing()
104 ringPen.SetColor(progressColor_.GetValue()); in PaintRing()
150 tailPaint.setColor(progressColor_.GetValue()); in PaintComet()
154 tailBrush.SetColor(progressColor_.GetValue()); in PaintComet()
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H A Dloading_progress_component.h57 progressColor_ = color; in SetProgressColor()
62 return progressColor_; in GetProgressColor()
111 Color progressColor_ = PROGRESS_COLOR; variable
H A Drender_loading_progress.h69 return progressColor_; in GetProgressColor()
136 Color progressColor_ = PROGRESS_COLOR; // When Dark: Color(0xffffffff) variable
H A Dprogress_theme.h86 theme->progressColor_ = pattern->GetAttr<Color>("fg_progress_color", Color::RED); in ParsePattern()
196 return progressColor_; in GetProgressColor()
362 Color progressColor_; variable
H A Drender_loading_progress.cpp62 progressColor_ = loadingProgress->GetProgressColor(); in Update()
/ohos5.0/foundation/arkui/ace_engine/frameworks/bridge/common/dom/
H A Ddom_refresh.cpp85 progressColor_.first = ParseColor(style.second); in SetSpecializedStyle()
86 progressColor_.second = true; in SetSpecializedStyle()
130 if (!progressColor_.second) { in GetSpecializedComponent()
132 progressColor_.first = theme->GetProgressColor(); in GetSpecializedComponent()
134 refreshChild_->SetProgressColor(progressColor_.first); in GetSpecializedComponent()
H A Ddom_refresh.h56 std::pair<Color, bool> progressColor_ { Color(), false };
/ohos5.0/foundation/arkui/ace_engine/frameworks/core/components/refresh/
H A Drefresh_component.h156 return progressColor_; in GetProgressColor()
161 progressColor_ = progressColor; in SetProgressColor()
285 Color progressColor_ = Color::WHITE; variable
288 Color progressColor_ = Color::BLACK; variable
H A Drefresh_theme.h59 theme->progressColor_ = pattern->GetAttr<Color>("progress_color", Color::BLACK); in ParsePattern()
111 return progressColor_; in GetProgressColor()
130 Color progressColor_; variable
H A Drender_refresh.h151 Color progressColor_; variable
H A Drender_refresh.cpp91 progressColor_ = refresh->GetProgressColor(); in Update()
100 loadingComponent_->SetProgressColor(progressColor_); in Update()
/ohos5.0/foundation/arkui/ace_engine/frameworks/core/components/stepper/
H A Dstepper_theme.h64 theme->progressColor_ = pattern->GetAttr<Color>("progress_color", Color::RED); in Build()
124 return progressColor_; in GetProgressColor()
216 Color progressColor_; variable
H A Dstepper_component.h151 progressColor_ = progressColor; in SetProgressColor()
156 return progressColor_; in GetProgressColor()
345 Color progressColor_; variable
H A Drender_stepper.h211 Color progressColor_; variable
H A Drender_stepper.cpp119 progressColor_ = stepperComponent_->GetProgressColor(); in InitAttr()
206 progressComponent->SetProgressColor(progressColor_); in InitProgress()
/ohos5.0/foundation/arkui/ace_engine/frameworks/core/components/theme/
H A Dadvanced_pattern_theme.h82 theme->progressColor_ = advancedPattern->GetAttr<Color>("color_progress", Color()); in ParseColorPattern()
227 return progressColor_; in GetProgress()
366 Color progressColor_; variable
/ohos5.0/foundation/arkui/ace_engine/frameworks/core/components/button/
H A Drosen_render_button.cpp383 paint.setColor(needFocusColor_ ? progressFocusColor_.GetValue() : progressColor_.GetValue()); in DrawLineProgress()
398 brush.SetColor(needFocusColor_ ? progressFocusColor_.GetValue() : progressColor_.GetValue()); in DrawLineProgress()
434 paint.setColor(progressColor_.GetValue()); in DrawLineProgressAnimation()
465 brush.SetColor(progressColor_.GetValue()); in DrawLineProgressAnimation()
478 paint.setColor(progressColor_.GetValue()); in DrawCircleProgress()
491 pen.SetColor(progressColor_.GetValue()); in DrawCircleProgress()
H A Dbutton_theme.h85 … theme->progressColor_ = buttonPattern->GetAttr<Color>("process_button_text_color", Color()); in ParsePattern()
336 return progressColor_; in GetProgressColor()
454 Color progressColor_; variable
H A Drender_button.h202 Color progressColor_; variable
H A Drender_button.cpp646 progressColor_ = button->GetProgressColor(); in UpdateDownloadStyles()