Searched refs:priorityNum (Results 1 – 11 of 11) sorted by relevance
/ohos5.0/foundation/arkui/ace_engine/frameworks/bridge/declarative_frontend/jsview/models/ |
H A D | gesture_model_impl.cpp | 29 void GestureModelImpl::Create(int32_t priorityNum, int32_t gestureMaskNum) in Create() argument 35 if (priorityNum > static_cast<int32_t>(GesturePriority::Begin) && in Create() 36 priorityNum < static_cast<int32_t>(GesturePriority::End)) { in Create() 37 priority = static_cast<GesturePriority>(priorityNum); in Create()
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H A D | gesture_model_impl.h | 25 void Create(int32_t priorityNum, int32_t gestureMaskNum) override;
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/ohos5.0/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/gesture/ |
H A D | gesture_model_ng.cpp | 59 void GestureModelNG::Create(int32_t priorityNum, int32_t gestureMaskNum) in Create() argument 65 if (priorityNum > static_cast<int32_t>(GesturePriority::Begin) && in Create() 66 priorityNum < static_cast<int32_t>(GesturePriority::End)) { in Create() 67 priority = static_cast<GesturePriority>(priorityNum); in Create()
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H A D | gesture_model_ng.h | 25 void Create(int32_t priorityNum, int32_t gestureMaskNum) override;
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H A D | gesture_model.h | 33 virtual void Create(int32_t priorityNum, int32_t gestureMaskNum) = 0;
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/ohos5.0/foundation/arkui/ace_engine/frameworks/core/interfaces/native/node/ |
H A D | node_gesture_modifier.cpp | 475 void addGestureToNode(ArkUINodeHandle node, ArkUIGesture* gesture, ArkUI_Int32 priorityNum, ArkUI_I… in addGestureToNode() argument 482 if (priorityNum > static_cast<int32_t>(GesturePriority::Begin) && in addGestureToNode() 483 priorityNum < static_cast<int32_t>(GesturePriority::End)) { in addGestureToNode() 484 priority = static_cast<GesturePriority>(priorityNum); in addGestureToNode() 498 ArkUINodeHandle node, ArkUIGesture* gesture, ArkUI_Int32 priorityNum, ArkUI_Int32 mask) in addGestureToNodeWithRefCountDecrease() argument 506 if (priorityNum > static_cast<int32_t>(GesturePriority::Begin) && in addGestureToNodeWithRefCountDecrease() 507 priorityNum < static_cast<int32_t>(GesturePriority::End)) { in addGestureToNodeWithRefCountDecrease() 508 priority = static_cast<GesturePriority>(priorityNum); in addGestureToNodeWithRefCountDecrease()
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/ohos5.0/foundation/arkui/ace_engine/interfaces/native/node/ |
H A D | gesture_impl.h | 46 …Node(ArkUI_NodeHandle node, ArkUI_GestureRecognizer* recognizer, ArkUI_GesturePriority priorityNum,
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H A D | gesture_impl.cpp | 502 …Node(ArkUI_NodeHandle node, ArkUI_GestureRecognizer* recognizer, ArkUI_GesturePriority priorityNum, in AddGestureToNode() argument 507 node->uiNodeHandle, recognizer->gesture, priorityNum, mask); in AddGestureToNode()
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/ohos5.0/foundation/arkui/ace_engine/frameworks/bridge/declarative_frontend/jsview/ |
H A D | js_gesture.cpp | 248 int32_t priorityNum = 0; in Create() local 252 priorityNum = jsPriorityNum->ToNumber<int32_t>(); in Create() 264 GestureModel::GetInstance()->Create(priorityNum, gestureMaskNum); in Create()
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/ohos5.0/foundation/arkui/ace_engine/frameworks/core/interfaces/arkoala/ |
H A D | arkoala_api.h | 2991 …void (*addGestureToNode)(ArkUINodeHandle node, ArkUIGesture* gesture, ArkUI_Int32 priorityNum, Ark… 3015 ArkUINodeHandle node, ArkUIGesture* gesture, ArkUI_Int32 priorityNum, ArkUI_Int32 mask);
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/ohos5.0/foundation/arkui/ace_engine/frameworks/core/interfaces/cjui/ |
H A D | cjui_api.h | 1324 …void (*addGestureToNode)(ArkUINodeHandle node, ArkUIGesture* gesture, ArkUI_Int32 priorityNum, Ark…
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