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Searched refs:pressAnimation_ (Results 1 – 2 of 2) sorted by relevance

/ohos5.0/foundation/arkui/ace_engine/frameworks/core/components/list/
H A Drender_list_item.cpp341 pressAnimation_ = true; in ResetFocusEffect()
350 pressAnimation_ = false; in ResetFocusEffect()
356 if (!pressAnimation_) { in ResetFocusEffect()
H A Drender_list_item.h390 bool pressAnimation_ = false; variable