Searched refs:preDragStatus (Results 1 – 14 of 14) sorted by relevance
135 onPreDrag(event: (preDragStatus: PreDragStatus) => void)147 | callback | Callback<(preDragStatus: [PreDragStatus](#predragstatus12枚举说明)> ) => void | 是 …324 private PreDragChange(preDragStatus: PreDragStatus): void {325 if (preDragStatus == PreDragStatus.READY_TO_TRIGGER_DRAG_ACTION) {327 } else if (preDragStatus == PreDragStatus.ACTION_CANCELED_BEFORE_DRAG328 || preDragStatus == PreDragStatus.PREVIEW_LANDING_FINISHED) {
39 void PreDragExecute(const PreDragStatus preDragStatus);
468 void JsDragFunction::PreDragExecute(const PreDragStatus preDragStatus) in PreDragExecute() argument470 …Ref<JSVal> preDragStatusParam = JSRef<JSVal>::Make(ToJSValue(static_cast<int32_t>(preDragStatus))); in PreDragExecute()
328 auto onPreDrag = [frameNode, nodeId, extraParam](const PreDragStatus preDragStatus) -> void { in SetOnPreDrag() argument336 event.componentAsyncEvent.data[0].i32 = static_cast<ArkUI_Int32>(preDragStatus); in SetOnPreDrag()
135 onPreDrag(event: (preDragStatus: PreDragStatus) => void)147 | callback | Callback<(preDragStatus: [PreDragStatus](#predragstatus12)> ) => void | Yes | …325 private PreDragChange(preDragStatus: PreDragStatus): void {326 if (preDragStatus == PreDragStatus.READY_TO_TRIGGER_DRAG_ACTION) {328 } else if (preDragStatus == PreDragStatus.ACTION_CANCELED_BEFORE_DRAG329 || preDragStatus == PreDragStatus.PREVIEW_LANDING_FINISHED) {
120 if (preDragStatus == PreDragStatus.ACTION_DETECTING_STATUS) {322 private PreDragChange(preDragStatus: PreDragStatus): void {323 if (preDragStatus == PreDragStatus.ACTION_DETECTING_STATUS) {
346 void SetPreDragStatus(PreDragStatus preDragStatus) in SetPreDragStatus() argument348 preDragStatus_ = preDragStatus; in SetPreDragStatus()
582 auto preDragStatus = dragDropManager->GetPreDragStatus(); in OnCollectTouchTarget() local583 if (preDragStatus <= PreDragStatus::READY_TO_TRIGGER_DRAG_ACTION) { in OnCollectTouchTarget()1599 void DragEventActuator::ExecutePreDragAction(const PreDragStatus preDragStatus, const RefPtr<FrameN… in ExecutePreDragAction() argument1623 if (dragDropManager->GetPreDragStatus() <= preDragStatus && in ExecutePreDragAction()1624 preDragStatus != PreDragStatus::ACTION_CANCELED_BEFORE_DRAG) { in ExecutePreDragAction()1625 … auto nextPreDragStatus = static_cast<PreDragStatus>(static_cast<int32_t>(preDragStatus) + 1); in ExecutePreDragAction()1627 onPreDragStatus = preDragStatus; in ExecutePreDragAction()1631 if (preDragStatus == PreDragStatus::PREVIEW_LIFT_FINISHED || in ExecutePreDragAction()1632 preDragStatus == PreDragStatus::PREVIEW_LANDING_FINISHED) { in ExecutePreDragAction()
152 …static void ExecutePreDragAction(const PreDragStatus preDragStatus, const RefPtr<FrameNode>& frame…
179 onPreDrag(event: (preDragStatus: PreDragStatus) => void): this;
4355 onPreDrag(event: (preDragStatus: PreDragStatus) => void): this {
8988 const PreDragStatus preDragStatus) { in JsOnPreDrag() argument8992 func->PreDragExecute(preDragStatus); in JsOnPreDrag()
262 ArkUI_Int32 preDragStatus; member