Searched refs:perfDataSet (Results 1 – 3 of 3) sorted by relevance
878 PerfDataSet* perfDataSet = &timers_[debugNames.renderCommandBufferName]; in RenderSingleCommandList() local905 if (perfDataSet) { in RenderSingleCommandList()917 perfDataSet->cpuTimer.Begin(); in RenderSingleCommandList()1138 if (perfDataSet) { in RenderSingleCommandList()1145 if (perfDataSet) { in RenderSingleCommandList()1146 perfDataSet->cpuTimer.End(); in RenderSingleCommandList()2660 PerfDataSet& perfDataSet = timers_[debugName]; in StartFrameTimers() local2709 const PerfDataSet* perfDataSet = &timers_[name]; in WritePerfTimeStamp() local2747 PerfDataSet* const perfDataSet = &timers_[name]; in CopyPerfTimeStamp() local2811 UpdatePerfCounters(*perfData, name, perfDataSet->perfCounters); in CopyPerfTimeStamp()[all …]
912 PerfDataSet& perfDataSet = timers_[debugName]; in RenderSingleCommandList() local913 perfDataSet.cpuTimer.Begin(); in RenderSingleCommandList()921 GpuQuery* gpuQuery = gpuQueryMgr_->Get(perfDataSet.gpuHandle); in RenderSingleCommandList()956 perfDataSet.cpuTimer.End(); in RenderSingleCommandList()957 CopyPerfTimeStamp(debugName, perfDataSet); in RenderSingleCommandList()2644 PerfDataSet& perfDataSet = timers_[debugName]; in StartFrameTimers() local2647 perfDataSet.counter = 0u; in StartFrameTimers()2676 void RenderBackendGLES::CopyPerfTimeStamp(const string_view name, PerfDataSet& perfDataSet) in CopyPerfTimeStamp() argument2681 GpuQuery* gpuQuery = gpuQueryMgr_->Get(perfDataSet.gpuHandle); in CopyPerfTimeStamp()2694 if (!disjointOccurred && (++perfDataSet.counter) > device_.GetCommandBufferingCount()) { in CopyPerfTimeStamp()[all …]
200 void CopyPerfTimeStamp(BASE_NS::string_view aName, PerfDataSet& perfDataSet);