Searched refs:patternNum (Results 1 – 6 of 6) sorted by relevance
299 for (int32_t i = 0; i < vibratorPkg_->patternNum; ++i) { in StartVibrateForSoundPool()323 for (int32_t i = 0; i < vibratorPkg_->patternNum; ++i) { in RunVibrationPatterns()337 if (i == vibratorPkg_->patternNum - 1) { in RunVibrationPatterns()389 for (int32_t i = 0; i < vibratorPkg_->patternNum; ++i) { in StartVibrateForAVPlayer()403 if (i + 1 >= vibratorPkg_->patternNum) { in StartVibrateForAVPlayer()
192 int32_t patternNum = 0; // pattern member
77 startPos += GetObject<int32_t>(data + startPos, size - startPos, package.patternNum); in FreeVibratorPackageFuzzTest()
83 startPos += GetObject<int32_t>(data + startPos, size - startPos, package.patternNum); in PreProcessFuzzTest()
402 outPkg.patternNum = patternSize; in ConvertVibratePackage()450 int32_t patternSize = package.patternNum; in FreeVibratorPackage()
1202 for (int32_t i = 0; i < package.patternNum; ++i) {