Searched refs:pBufferSurface_ (Results 1 – 2 of 2) sorted by relevance
97 pBufferSurface_ = eglCreatePbufferSurface(eglDisplay_, config, pbufferAttribs); in CreateOffScreenContext()108 if (!eglMakeCurrent(eglDisplay_, pBufferSurface_, pBufferSurface_, localThreadContext_)) { in BindOffScreenContext()116 if (pBufferSurface_ != EGL_NO_SURFACE) { in DestroyOffScreenContext()117 eglDestroySurface(eglDisplay_, pBufferSurface_); in DestroyOffScreenContext()118 pBufferSurface_ = EGL_NO_SURFACE; in DestroyOffScreenContext()
46 EGLSurface pBufferSurface_ = EGL_NO_SURFACE; variable