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/ohos5.0/foundation/graphic/graphic_3d/lume/LumeBase/api/base/math/
H A Dquaternion_util.h190 const float oneOverLen = 1.0f / len; in BASE_BEGIN_NAMESPACE() local
191 return Quat(q.x * oneOverLen, q.y * oneOverLen, q.z * oneOverLen, q.w * oneOverLen); in BASE_BEGIN_NAMESPACE()