Searched refs:onStatusChanged_ (Results 1 – 3 of 3) sorted by relevance
87 if (!popDialog_ && onStatusChanged_) { in ~RenderDialogTween()88 onStatusChanged_(false); in ~RenderDialogTween()211 if (onStatusChanged_) { in CallOnSuccess()237 if (dialog->onStatusChanged_) { in CallOnSuccess()250 if (onStatusChanged_) { in CallOnSuccess()251 onStatusChanged_(false); in CallOnSuccess()500 if (onStatusChanged_) { in OnPaintFinish()501 onStatusChanged_(true); in OnPaintFinish()525 if (onStatusChanged_) { in PopDialog()564 if (onStatusChanged_) { in PopDialog()[all …]
222 onStatusChanged_ = onStatusChanged; in SetOnStatusChanged()227 return onStatusChanged_; in GetOnStatusChanged()278 std::function<void(bool)> onStatusChanged_; variable
73 std::function<void(bool)> onStatusChanged_; variable