Searched refs:offsetH (Results 1 – 3 of 3) sorted by relevance
388 int32_t offsetH = 0; in UpdateLimitDisplayRect() local392 offsetH = avoidRect.posY_ + avoidRect.height_ - limitDisplayRect_.posY_; in UpdateLimitDisplayRect()393 limitDisplayRect_.posY_ += offsetH; in UpdateLimitDisplayRect()394 limitDisplayRect_.height_ -= offsetH; in UpdateLimitDisplayRect()397 offsetH = limitDisplayRect_.posY_ + limitDisplayRect_.height_ - avoidRect.posY_; in UpdateLimitDisplayRect()398 limitDisplayRect_.height_ -= offsetH; in UpdateLimitDisplayRect()
573 int32_t offsetH = 0; in UpdateDisplayLimitRect() local577 offsetH = layoutRect.posY_ + layoutH - limitRect.posY_; in UpdateDisplayLimitRect()578 limitRect.posY_ += offsetH; in UpdateDisplayLimitRect()579 limitH -= offsetH; in UpdateDisplayLimitRect()582 offsetH = limitRect.posY_ + limitH - layoutRect.posY_; in UpdateDisplayLimitRect()583 limitH -= offsetH; in UpdateDisplayLimitRect()
1060 const int32_t offsetH = 3; in CheckOnResultData() local1065 start[offsetW], start[offsetH]); in CheckOnResultData()