Searched refs:objectTimer_ (Results 1 – 3 of 3) sorted by relevance
350 auto [has, taskId] = manager->objectTimer_.Find(bundleName+sessionId);354 manager->objectTimer_.Clear();374 auto [has1, taskId1] = manager->objectTimer_.Find(objectKey);377 manager->objectTimer_.Clear();385 auto [has3, taskId3] = manager->objectTimer_.Find(objectKey);
508 objectTimer_.ComputeIfAbsent( in WaitAssets()554 auto [has, taskId] = objectTimer_.Find(key); in NotifyAssetsReady()557 objectTimer_.Erase(key); in NotifyAssetsReady()668 auto [has, taskId] = objectTimer_.Find(objectKey); in DoNotifyAssetsReady()671 objectTimer_.Erase(objectKey); in DoNotifyAssetsReady()687 auto [has, taskId] = objectTimer_.Find(objectKey); in DoNotifyWaitAssetTimeout()690 objectTimer_.Erase(objectKey); in DoNotifyWaitAssetTimeout()
221 ConcurrentMap<std::string, ExecutorPool::TaskId> objectTimer_; // key:bundleName+sessionId variable