Home
last modified time | relevance | path

Searched refs:normalData (Results 1 – 4 of 4) sorted by relevance

/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/util/
H A Dmesh_util.cpp512 auto normalData = FillData(PLANE_NORM); in GeneratePlaneMesh() local
516 builder->SetVertexData(0, positionData, normalData, uvData, dummy, tangentData, dummy); in GeneratePlaneMesh()
548 auto normalData = FillData(normals); in GenerateSphereMesh() local
552 builder->SetVertexData(0, positionData, normalData, uvData, dummy, tangentData, dummy); in GenerateSphereMesh()
584 auto normalData = FillData(normals); in GenerateConeMesh() local
588 builder->SetVertexData(0, positionData, normalData, uvData, dummy, tangentData, dummy); in GenerateConeMesh()
620 auto normalData = FillData(normals); in GenerateTorusMesh() local
624 builder->SetVertexData(0, positionData, normalData, uvData, dummy, tangentData, dummy); in GenerateTorusMesh()
656 auto normalData = FillData(normals); in GenerateCubeMesh() local
660 builder->SetVertexData(0, positionData, normalData, uvData, dummy, tangentData, dummy); in GenerateCubeMesh()
H A Dmesh_builder.cpp1673 DataBuffer normalData { BASE_FORMAT_R32G32B32_SFLOAT, sizeof(Math::Vec3), in GenerateMissingAttributes() local
1681normalData.buffer = { vertexData_.data() + submesh.normalOffset, submesh.normalSize }; in GenerateMissingAttributes()
1684 …WriteData(normalData, submesh, MeshComponent::Submesh::DM_VB_NOR, acc.offset, acc.byteSize, buffer… in GenerateMissingAttributes()
1705 …enerateDefaultTangents(tangentData, generatedTangents, indexData, positionData, normalData, uvData, in GenerateMissingAttributes()
/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/
H A Dgraphics_context.cpp112 … constexpr const uint32_t normalData[4u] = { 0xFFFF7f7f, 0xFFFF7f7f, 0xFFFF7f7f, 0xFFFF7f7f }; in CreateDefaultImages() local
114 … array_view(reinterpret_cast<const uint8_t*>(normalData), sizeOfUint32 * countof(normalData)); in CreateDefaultImages()
/ohos5.0/docs/zh-cn/third-party-cases/
H A Dhow-to-use-opengl-to-draw-3d-graphics.md377 顶点法向量数组normalData
379 float normalData[] = {
399 glBufferData(GL_ARRAY_BUFFER, sizeof(normalData), normalData, GL_STATIC_DRAW);