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Searched refs:nodeMgr_ (Results 1 – 2 of 2) sorted by relevance

/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/ecs/systems/
H A Drender_system.h231 INodeComponentManager* nodeMgr_ = nullptr; variable
H A Drender_system.cpp1145 : ecs_(ecs), nodeMgr_(GetManager<INodeComponentManager>(ecs)), in RenderSystem()
1284 { *nodeMgr_, ComponentQuery::Operation::REQUIRE }, in Initialize()
1305 { *nodeMgr_, ComponentQuery::Operation::REQUIRE }, in Initialize()
1379 if (nodeMgr_->Get(id).effectivelyEnabled) { in GetRenderConfigurationComponent()
1921 const NodeComponent nodeComponent = nodeMgr_->Get(row.components[2u]); in ProcessReflection()
2166 const NodeComponent nodeComponent = nodeMgr_->Get(row.components[1u]); in ProcessLights()