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Searched refs:nodeManager (Results 1 – 4 of 4) sorted by relevance

/ohos5.0/foundation/arkui/ace_engine/frameworks/bridge/cj_frontend/frontend/
H A Dcj_page_router.cpp389 auto nodeManager = DynamicCast<AccessibilityNodeManager>(accessManager); in SetCurrentPage() local
390 nodeManager->SetRunningPage(page); in SetCurrentPage()
/ohos5.0/foundation/graphic/graphic_3d/lume/scenewidgetplugin/plugin/src/
H A Dscene_impl.cpp441 … if (auto nodeManager = ecs->GetComponentManager(CORE3D_NS::INodeComponentManager::UID)) { in ResolveNodeTypeFromPath() local
443 if (!nodeManager->HasComponent(entity)) { in ResolveNodeTypeFromPath()
669 auto* nodeManager = CORE_NS::GetManager<CORE3D_NS::INodeComponentManager>(*ecs); in constructPath() local
672 if (nodeManager && nameManager) { in constructPath()
679 if (!nodeManager->HasComponent(curent)) { in constructPath()
692 const auto& node = nodeManager->Get(curent); in constructPath()
/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/gltf/
H A Dgltf2_exporter.cpp2280 if (auto const nodeManager = GetManager<INodeComponentManager>(ecs); nodeManager) { in IsExportable() local
2281 return nodeManager->HasComponent(nodeEntity) && nodeManager->Get(nodeEntity).exported; in IsExportable()
2505 auto const nodeManager = GetManager<INodeComponentManager>(ecs); in ExportGLTF() local
2507 if (nodeManager && nodeSystem) { in ExportGLTF()
2510 auto const nodeCount = nodeManager->GetComponentCount(); in ExportGLTF()
H A Dgltf2_importer.cpp1827 INodeComponentManager& nodeManager = *(GetManager<INodeComponentManager>(ecs)); in CreateNode() local
1828 nodeManager.Create(entity); in CreateNode()
1830 ScopedHandle<NodeComponent> component = nodeManager.Write(entity); in CreateNode()
2322 INodeComponentManager& nodeManager = *(GetManager<INodeComponentManager>(ecs)); in ImportScene() local
2323 nodeManager.Create(sceneEntity); in ImportScene()
2324 if (auto nodeHandle = nodeManager.Write(sceneEntity); nodeHandle) { in ImportScene()