Searched refs:newFocusNode (Results 1 – 2 of 2) sorted by relevance
1846 RefPtr<FocusHub> newFocusNode; in AcceptFocusByRectOfLastFocusFlex() local1864 newFocusNode = child; in AcceptFocusByRectOfLastFocusFlex()1869 if (newFocusNode && newFocusNode->AcceptFocusByRectOfLastFocus(rect - offset)) { in AcceptFocusByRectOfLastFocusFlex()1870 lastWeakFocusNode_ = newFocusNode; in AcceptFocusByRectOfLastFocusFlex()2586 auto newFocusNode = newFocusNodeWeak.Upgrade(); in SetLastWeakFocusNodeToPreviousNode() local2587 if (!newFocusNode) { in SetLastWeakFocusNodeToPreviousNode()2591 newFocusNode->SetLastWeakFocusNodeWholeScope(focusScopeId_); in SetLastWeakFocusNodeToPreviousNode()2622 auto newFocusNode = newFocusNodeWeak.Upgrade(); in AcceptFocusOfPriorityChild() local2623 if (!newFocusNode) { in AcceptFocusOfPriorityChild()2645 auto newFocusNode = newFocusNodeWeak.Upgrade(); in RequestFocusByPriorityInScope() local[all …]
385 auto newFocusNode = std::make_shared<RSSurfaceRenderNode>(id + 1, mainThread->context_); variable391 mainThread->SetFocusAppInfo(pid, uid, str, str, newFocusNode->GetId());392 ASSERT_EQ(mainThread->GetFocusNodeId(), newFocusNode->GetId());3562 auto newFocusNode = std::make_shared<RSSurfaceRenderNode>(id + 1, mainThread->context_); variable3564 ASSERT_NE(newFocusNode, nullptr);3569 NodeId newFocusNodeId = newFocusNode->GetId();3571 mainThread->context_->nodeMap.renderNodeMap_[newFocusNodePid][newFocusNodeId] = newFocusNode;3574 mainThread->UpdateFocusNodeId(newFocusNode->GetId());3575 ASSERT_EQ(mainThread->GetFocusNodeId(), newFocusNode->GetId());