Searched refs:needsSyncPaint (Results 1 – 4 of 4) sorted by relevance
32 virtual void RenderFrame(bool needsSyncPaint = false) = 0;
69 void RenderFrame(bool needsSyncPaint = false) override;
436 void SceneAdapter::RenderFrame(bool needsSyncPaint) in RenderFrame() argument443 if (!needsSyncPaint) { in RenderFrame()
67 void RenderFrame(bool needsSyncPaint = false) in RenderFrame() argument