Searched refs:needRelease (Results 1 – 5 of 5) sorted by relevance
32 bool needRelease; member
156 item->detail.needRelease = true; in TransTdcCloseChannel()490 if (item->detail.needRelease && item->detail.fdRefCnt <= 0) { in TransUpdateFdState()
230 if (channel.detail.needRelease) { in TransTdcSendBytes()263 if (channel.detail.needRelease) { in TransTdcSendMessage()
369 … bool needRelease = !surfaceParams->GetHardwareEnabled() || !surfaceParams->GetLayerCreated(); in ReleaseSelfDrawingNodeBuffer() local370 if (needRelease && surfaceParams->GetLastFrameHardwareEnabled()) { in ReleaseSelfDrawingNodeBuffer()373 if (needRelease) { in ReleaseSelfDrawingNodeBuffer()
66 bool needRelease = false; in OnProcessRelease() local82 needRelease = true; in OnProcessRelease()99 if (needRelease) { in OnProcessRelease()