Searched refs:needApplyMatrix (Results 1 – 2 of 2) sorted by relevance
250 void RSCanvasRenderNode::InternalDrawContent(RSPaintFilterCanvas& canvas, bool needApplyMatrix) in InternalDrawContent() argument254 if (needApplyMatrix) { in InternalDrawContent()266 if (needApplyMatrix) { in InternalDrawContent()
78 void InternalDrawContent(RSPaintFilterCanvas& canvas, bool needApplyMatrix);