Searched refs:nativeRef (Results 1 – 10 of 10) sorted by relevance
229 auto nativeRef = std::shared_ptr<NativeReference>(); variable230 iabilityMonitor->OnAbilityStart(nativeRef);231 iabilityMonitor->OnAbilityForeground(nativeRef);232 iabilityMonitor->OnAbilityBackground(nativeRef);233 iabilityMonitor->OnAbilityStop(nativeRef);234 iabilityMonitor->OnWindowStageCreate(nativeRef);235 iabilityMonitor->OnWindowStageRestore(nativeRef);236 iabilityMonitor->OnWindowStageDestroy(nativeRef);
87 setRenderNode(nativeRef: NativeStrongRef): void {88 this.renderNode_?.setNodePtr(nativeRef);100 setNodePtr(nativeRef: NativeStrongRef | NativeWeakRef, nodePtr: NodePtr): void {102 this._nativeRef = nativeRef;593 setNodePtr(nativeRef: NativeWeakRef) {594 this._nativeRef = nativeRef;
762 setNodePtr(nativeRef: NativeStrongRef) {763 this._nativeRef = nativeRef;
58 std::unique_ptr<NativeReference> nativeRef = nullptr; member68 std::unique_ptr<NativeReference> nativeRef = nullptr; member
73 triggerCompleteInfo_.nativeRef.reset(ref); in SetCallbackInfo()171 napi_value value = dataWorkerData->nativeRef->GetNapiValue(); in __anon80c2762f0302()172 napi_value callback = dataWorkerData->nativeRef->GetNapiValue(); in __anon80c2762f0302()182 if (triggerCompleteInfo_.nativeRef == nullptr) { in OnSendFinished()213 dataWorker->nativeRef = std::move(triggerCompleteInfo_.nativeRef); in OnSendFinished()
66 auto* nativeRef = new NativeStrongRef(ref); in CreateStrongRef() local69 …nativeStrongRef->SetConcurrentNativePointerField(vm, 0, nativeRef, &DestructorInterceptor<NativeSt… in CreateStrongRef()
177 auto nativeRef = NativeUtilsBridge::CreateStrongRef(vm, ref); in CreateNodeAdapter() local178 return nativeRef; in CreateNodeAdapter()
327 auto nativeRef = NativeUtilsBridge::CreateWeakRef(vm, sceneNode); in RequireDynamicSyncScene() local329 Local<JSValueRef> values[] = { nativeRef, panda::StringRef::NewFromUtf8(vm, sceneTag.c_str()) }; in RequireDynamicSyncScene()
781 setRenderNode(nativeRef) { argument782 this.renderNode_?.setNodePtr(nativeRef);792 setNodePtr(nativeRef, nodePtr) { argument794 this._nativeRef = nativeRef;1233 setNodePtr(nativeRef) { argument1234 this._nativeRef = nativeRef;2126 setNodePtr(nativeRef) {2127 this._nativeRef = nativeRef;
672 let nodeRef = dynamicSceneInfo.nativeRef;677 let nodeRef = dynamicSceneInfo.nativeRef;