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Searched refs:multiView (Results 1 – 6 of 6) sorted by relevance

/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/render/node/
H A Drender_node_default_material_render_slot.h213 void ResetRenderSlotData(const uint32_t shaderRenderSlotId, const bool multiView);
H A Drender_node_default_material_render_slot.cpp964 …ultMaterialRenderSlot::ResetRenderSlotData(const uint32_t shaderRenderSlotId, const bool multiView) in ResetRenderSlotData() argument
969 jsonInputs_.explicitShader = jsonInputs_.initialExplicitShader || multiView; in ResetRenderSlotData()
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/vulkan/
H A Ddevice_vk.h194 bool multiView { false };
H A Dpipeline_create_functions_vk.cpp376 if (hasMultiView && deviceVk.GetCommonDeviceExtensions().multiView) { in CreateRenderPassCombined()
461 const bool supportsMultiView = deviceVk.GetCommonDeviceExtensions().multiView; in CreateRenderPassCombined2()
H A Dnode_context_pool_manager_vk.cpp420 if (deviceVk.GetCommonDeviceExtensions().multiView) { in GetRenderPassData()
H A Ddevice_vk.cpp505 extensions.multiView = enabledDeviceExtensions.contains(DEVICE_EXTENSION_MULTIVIEW); in GetEnabledCommonDeviceExtensions()