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/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/
H A Drenderer.cpp339 const uint32_t multiQueuePatchBeginIdx = (uint32_t)rcfd.renderCommandContexts.size(); in IterateRenderBackendNodeGraphNodeStores() local
368 for (uint32_t idx = multiQueuePatchBeginIdx; idx < multiQueuePatchCount; ++idx) { in IterateRenderBackendNodeGraphNodeStores()