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/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/
H A Drenderer.cpp331 const bool multiQueueEnabled, RenderCommandFrameData& rcfd) in IterateRenderBackendNodeGraphNodeStores() argument
341 if (multiQueueEnabled) { in IterateRenderBackendNodeGraphNodeStores()
351 if (multiQueueEnabled) { in IterateRenderBackendNodeGraphNodeStores()
367 if (multiQueueEnabled) { // patch correct render command context indices in IterateRenderBackendNodeGraphNodeStores()
716 const bool multiQueueEnabled = (device_.GetGpuQueueCount() > 1u); in RenderFrameBackendImpl() local
717 IterateRenderBackendNodeGraphNodeStores(rngNodeStores, multiQueueEnabled, rcfd); in RenderFrameBackendImpl()