Searched refs:meshHandle (Results 1 – 7 of 7) sorted by relevance
/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/util/ |
H A D | picking.cpp | 164 if (const auto meshHandle = meshManager.Read(rmc.mesh); meshHandle) { in UpdateRecursiveAABB() local 165 … const MinAndMax meshMam = GetWorldAABB(worldMatrix, meshHandle->aabbMin, meshHandle->aabbMax); in UpdateRecursiveAABB() 200 if (const auto meshHandle = meshManager.Read(rmc.mesh); meshHandle) { in UpdateRecursiveAABB() local 201 … const MinAndMax meshMam = GetWorldAABB(worldMatrix, meshHandle->aabbMin, meshHandle->aabbMax); in UpdateRecursiveAABB() 387 … if (const auto meshHandle = meshComponentManager.Read(renderMeshComponent.mesh); meshHandle) { in RayCast() local 390 … HitTestNode(*node, *meshHandle, worldMatrixComponent.matrix, start, invDir); in RayCast() 443 … if (const auto meshHandle = meshComponentManager.Read(renderMeshComponent.mesh); meshHandle) { in RayCast() local 446 … HitTestNode(*node, *meshHandle, worldMatrixComponent.matrix, start, invDir); in RayCast()
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H A D | mesh_util.cpp | 670 Entity MeshUtil::GenerateEntity(const IEcs& ecs, const string_view name, Entity meshHandle) in GenerateEntity() argument 688 component.mesh = meshHandle; in GenerateEntity() 697 const Entity meshHandle = GenerateCubeMesh(ecs, name, material, width, height, depth); in GenerateCube() local 698 return GenerateEntity(ecs, name, meshHandle); in GenerateCube() 703 const Entity meshHandle = GeneratePlaneMesh(ecs, name, material, width, depth); in GeneratePlane() local 704 return GenerateEntity(ecs, name, meshHandle); in GeneratePlane() 711 return GenerateEntity(ecs, name, meshHandle); in GenerateSphere() 717 const Entity meshHandle = GenerateConeMesh(ecs, name, material, radius, length, sectors); in GenerateCone() local 718 return GenerateEntity(ecs, name, meshHandle); in GenerateCone() 724 const Entity meshHandle = in GenerateTorus() local [all …]
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H A D | scene_util.cpp | 349 if (const auto meshHandle = meshCM->Read(rmc.mesh); meshHandle) { in CreateReflectionPlaneObjectFromEntity() local 350 const MeshComponent& meshComponent = *meshHandle; in CreateReflectionPlaneObjectFromEntity()
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H A D | mesh_builder.cpp | 1548 if (auto meshHandle = meshManager->Write(meshEntity); meshHandle) { in CreateMesh() local 1549 MeshComponent& mesh = *meshHandle; in CreateMesh()
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/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/ecs/systems/ |
H A D | skinning_system.cpp | 274 if (const auto meshHandle = meshManager_.Read(renderMeshComponent.mesh); meshHandle) { in UpdateSkin() local 275 auto& mesh = *meshHandle; in UpdateSkin()
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H A D | render_system.cpp | 965 if (const auto meshHandle = meshMgr.Read(rmc.mesh); meshHandle) { in UpdateReflectionPlaneMaterial() local 966 const MeshComponent& meshComponent = *meshHandle; in UpdateReflectionPlaneMaterial() 1554 ScopedHandle<const MeshComponent> meshHandle; in ProcessRenderMeshBatch() local 1559 if (!meshHandle) { in ProcessRenderMeshBatch() 1560 meshHandle = meshMgr_->Read(rmc.mesh); in ProcessRenderMeshBatch() 1562 if (meshHandle) { in ProcessRenderMeshBatch() 1569 LogBatchValidation(*meshHandle); in ProcessRenderMeshBatch() 1571 materialIndices.reserve(meshHandle->submeshes.size()); in ProcessRenderMeshBatch() 1579 … MeshProcessData mpd { layerMask, currBatchCount - 1u, true, entity, rmc.mesh, *meshHandle, rmc, in ProcessRenderMeshBatch() 1936 if (const auto meshHandle = meshMgr_->Read(rmc.mesh); meshHandle) { in ProcessReflection() local [all …]
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/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/gltf/ |
H A D | gltf2_exporter.cpp | 2345 auto const meshHandle = meshManager->Get(nodeEntity).mesh; in AttachMesh() local 2346 … if (auto const meshIndex = FindOrAddIndex(usedMeshes, meshHandle); meshIndex < meshArray.size()) { in AttachMesh()
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