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Searched refs:meshData_ (Results 1 – 6 of 6) sorted by relevance

/ohos5.0/foundation/multimedia/image_effect/frameworks/native/render_environment/core/
H A Drender_mesh.cpp26 meshData_ = meshData; in RenderMesh()
51 …glBufferData(GL_ARRAY_BUFFER, sizeof(GLfloat) * meshData_[0].size(), meshData_[0].data(), GL_DYNAM… in Bind()
59 …glBufferData(GL_ARRAY_BUFFER, sizeof(GLfloat) * meshData_[1].size(), meshData_[1].data(), GL_DYNAM… in Bind()
H A Drender_mesh.h42 std::vector<std::vector<float>> meshData_; variable
/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/render/datastore/
H A Drender_data_store_default_material.cpp228 meshData_.clear(); in Clear()
404 const uint32_t meshIndex = static_cast<uint32_t>(meshData_.size()); in AddMeshData()
405 meshData_.push_back(meshData); in AddMeshData()
519 if (currSubmesh.meshIndex >= static_cast<uint32_t>(meshData_.size())) { in AddSubmesh()
646 return { static_cast<uint32_t>(meshData_.size()), iter->second.objectCounts.submeshCount, in GetSlotObjectCounts()
656 static_cast<uint32_t>(meshData_.size()), in GetObjectCounts()
670 return meshData_; in GetMeshData()
H A Drender_data_store_default_material.h156 BASE_NS::vector<RenderMeshData> meshData_; in CORE3D_BEGIN_NAMESPACE() local
/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/gltf/
H A Dgltf2_importer.h190 GltfMeshData meshData_; variable
231 MeshData meshData_; variable
H A Dgltf2_importer.cpp2684 return meshData_; in GetMeshData()
2820 meshData_.vertexInputDeclaration.bindingDescriptionCount = in StartPhase()
2822 meshData_.vertexInputDeclaration.attributeDescriptionCount = in StartPhase()
2826 meshData_.vertexInputDeclaration.bindingDescriptions); in StartPhase()
2829 meshData_.vertexInputDeclaration.attributeDescriptions); in StartPhase()
2831 meshData_.meshes.resize(meshBuilders_.size()); in StartPhase()
2836 auto& currentMesh = meshData_.meshes[mesh]; in StartPhase()
3582 meshData_.meshes.resize(meshData.meshes.size()); in Execute()
3584 auto& dstMesh = meshData_.meshes[i]; in Execute()
3598 meshData_.vertexInputDeclaration = meshData.vertexInputDeclaration; in Execute()
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