Searched refs:meshCollection (Results 1 – 1 of 1) sorted by relevance
1635 auto meshCollection = scene_->GetSubCollection(meshCollectionIndex); in DestroyEntity() local1636 if (meshCollection->Contains(entity)) { in DestroyEntity()1637 auto ref = meshCollection->GetReference(entity); in DestroyEntity()1638 meshCollection->RemoveEntity(ref); in DestroyEntity()