Searched refs:maxTextureLevelCtrl (Results 1 – 1 of 1) sorted by relevance
139 int32_t maxTextureLevelCtrl = 1; in SetTarget() local145 maxTextureLevelCtrl = 1; in SetTarget()150 maxTextureLevelCtrl = 6; // 6 for GL_TEXTURE_CUBE_MAP_NEGATIVE_Z in SetTarget()156 textureLevelInfos_.resize(maxTextureLevelCtrl); in SetTarget()157 for (int32_t i = 0; i < maxTextureLevelCtrl; ++i) { in SetTarget()