Searched refs:matrix4Len (Results 1 – 4 of 4) sorted by relevance
691 const auto matrix4Len = Matrix4::DIMENSION * Matrix4::DIMENSION; in FfiOHOSAceFrameworkViewAbstractSetTransform() local692 std::vector<float> matrixVector(matrix4Len); in FfiOHOSAceFrameworkViewAbstractSetTransform()693 for (int32_t i = 0; i < matrix4Len; i++) { in FfiOHOSAceFrameworkViewAbstractSetTransform()
820 const auto matrix4Len = Matrix4::DIMENSION * Matrix4::DIMENSION; in SetTransform() local821 if (length != matrix4Len) { in SetTransform()834 const auto matrix4Len = Matrix4::DIMENSION * Matrix4::DIMENSION; in ResetTransform() local835 std::vector<float> matrix(matrix4Len); in ResetTransform()837 for (int32_t i = 0; i < matrix4Len; i = i + initPosition) { in ResetTransform()
1844 const auto matrix4Len = Matrix4::DIMENSION * Matrix4::DIMENSION; in JsTransform() local1849 if (jsArray->Length() != matrix4Len) { in JsTransform()1852 std::vector<float> matrix(matrix4Len); in JsTransform()1853 for (int32_t i = 0; i < matrix4Len; i++) { in JsTransform()1863 const auto matrix4Len = Matrix4::DIMENSION * Matrix4::DIMENSION; in SetDefaultTransform() local1864 std::vector<float> matrix(matrix4Len); in SetDefaultTransform()1866 for (int32_t i = 0; i < matrix4Len; i = i + initPosition) { in SetDefaultTransform()
1824 const auto matrix4Len = Matrix4::DIMENSION * Matrix4::DIMENSION; in SetTransform() local1825 float matrix[matrix4Len]; in SetTransform()1831 GetArkUINodeModifiers()->getCommonModifier()->setTransform(nativeNode, matrix, matrix4Len); in SetTransform()