Searched refs:mapFun (Results 1 – 2 of 2) sorted by relevance
394 auto mapFun = GetInputEventFunc(inputEvent); in SetInputEventProperty() local395 for (const auto &it : mapFun) { in SetInputEventProperty()752 MapFun mapFun; in GetFuns() local757 mapFun["windowX"] = [item] { return item.GetWindowX(); }; in GetFuns()758 mapFun["windowY"] = [item] { return item.GetWindowY(); }; in GetFuns()759 mapFun["screenX"] = [item] { return item.GetDisplayX(); }; in GetFuns()761 mapFun["rawDeltaX"] = [item] { return item.GetRawDx(); }; in GetFuns()762 mapFun["rawDeltaY"] = [item] { return item.GetRawDy(); }; in GetFuns()763 return mapFun; in GetFuns()781 auto mapFun = GetFuns(pointerEvent, item); in SetMouseProperty() local[all …]
254 std::map<std::string, VirtualFun> mapFun = { variable272 if (mapFun.empty()) { in StartAllDevices()276 for (const auto &item : mapFun) { in StartAllDevices()574 if (mapFun.find(deviceArgv) == mapFun.end()) { in CreateHandle()578 (*mapFun[deviceArgv])(); in CreateHandle()