Searched refs:mainFlags (Results 1 – 1 of 1) sorted by relevance
199 int32_t mainFlags = static_cast<uint32_t>(WindowFlag::WINDOW_FLAG_WATER_MARK); variable200 sceneSessionMainWindow->property_->SetWindowFlags(mainFlags);250 int32_t mainFlags = static_cast<uint32_t>(WindowFlag::WINDOW_FLAG_WATER_MARK); variable251 sceneSessionMainWindow->property_->SetWindowFlags(mainFlags);299 uint32_t mainFlags = static_cast<uint32_t>(WindowFlag::WINDOW_FLAG_WATER_MARK); variable300 sceneSessionMainWindow->property_->SetWindowFlags(mainFlags);388 sceneSessionMainWindow->property_->SetWindowFlags(mainFlags);426 sceneSessionMainWindow->property_->SetWindowFlags(mainFlags);466 sceneSessionMainWindow->property_->SetWindowFlags(mainFlags);507 sceneSessionMainWindow->property_->SetWindowFlags(mainFlags);[all …]