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Searched refs:lightingSpecializationFlags (Results 1 – 1 of 1) sorted by relevance

/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/render/datastore/
H A Drender_data_store_default_light.cpp129 LightingFlags lightingSpecializationFlags = 0u; in GetLightingFlags() local
131 lightingSpecializationFlags |= LightingFlagBits::LIGHTING_SHADOW_TYPE_VSM_BIT; in GetLightingFlags()
134 lightingSpecializationFlags |= LightingFlagBits::LIGHTING_POINT_ENABLED_BIT; in GetLightingFlags()
137 lightingSpecializationFlags |= LightingFlagBits::LIGHTING_SPOT_ENABLED_BIT; in GetLightingFlags()
139 return lightingSpecializationFlags; in GetLightingFlags()