Searched refs:lightSourceAbsPosition (Results 1 – 1 of 1) sorted by relevance
128 const auto& lightSourceAbsPosition = lightSourcePtr->GetAbsLightPosition(); in CheckIlluminated() local129 auto lightAbsPositionX = static_cast<int>(lightSourceAbsPosition[0]); in CheckIlluminated()130 auto lightAbsPositionY = static_cast<int>(lightSourceAbsPosition[1]); in CheckIlluminated()151 auto lightSourceAbsPosition = lightSource.GetAbsLightPosition(); in CalculateLightPosForIlluminated() local156 lightPos.x_ = lightSourceAbsPosition.x_ - illuminatedAbsRect.GetLeft(); in CalculateLightPosForIlluminated()157 lightPos.y_ = lightSourceAbsPosition.y_ - illuminatedAbsRect.GetTop(); in CalculateLightPosForIlluminated()160 lightPos.x_ = illuminatedAbsRect.GetBottom() - lightSourceAbsPosition.x_; in CalculateLightPosForIlluminated()161 lightPos.y_ = lightSourceAbsPosition.y_ - illuminatedAbsRect.GetLeft(); in CalculateLightPosForIlluminated()164 lightPos.x_ = illuminatedAbsRect.GetRight() - lightSourceAbsPosition.x_; in CalculateLightPosForIlluminated()168 lightPos.x_ = lightSourceAbsPosition.x_ - illuminatedAbsRect.GetTop(); in CalculateLightPosForIlluminated()[all …]