Home
last modified time | relevance | path

Searched refs:lightEntities_ (Results 1 – 2 of 2) sorted by relevance

/ohos5.0/foundation/graphic/graphic_3d/3d_widget_adapter/core/include/lume/
H A Dlume_common.h211 std::vector<CORE_NS::Entity> lightEntities_; variable
/ohos5.0/foundation/graphic/graphic_3d/3d_widget_adapter/core/src/lume/
H A Dlume_common.cpp1464 if (lightEntities_.size() > i) { in UpdateLights()
1465 if (auto oldLC = lightManager_->Write(lightEntities_.at(i)); oldLC) { in UpdateLights()
1475 transformManager_->Set(lightEntities_.at(i), tc); in UpdateLights()
1486 lightEntities_.push_back(sceneUtil.CreateLight(ecs, lc, position, rotation)); in UpdateLights()