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Searched refs:lightColorArray (Results 1 – 2 of 2) sorted by relevance

/ohos5.0/foundation/graphic/graphic_2d/rosen/modules/render_service_base/src/drawable/
H A Drs_property_drawable_foreground.cpp539 float lightColorArray[vectorLen * MAX_LIGHT_SOURCES] = { 0 }; in DrawLight() local
553 lightColorArray[cnt * vectorLen + i] = lightColorVec[i] / UINT8_MAX; in DrawLight()
561 …phongShaderBuilder->SetUniform("specularLightColor", lightColorArray, vectorLen * MAX_LIGHT_SOURCE… in DrawLight()
/ohos5.0/foundation/graphic/graphic_2d/rosen/modules/render_service_base/src/property/
H A Drs_properties_painter.cpp1229 float lightColorArray[vectorLen * MAX_LIGHT_SOURCES] = { 0 }; in DrawLightInner() local
1242 lightColorArray[cnt * vectorLen + i] = lightColorVec[i] / UINT8_MAX; in DrawLightInner()
1250 lightBuilder->SetUniform("specularLightColor", lightColorArray, vectorLen * MAX_LIGHT_SOURCES); in DrawLightInner()