Searched refs:layerIdMap_ (Results 1 – 2 of 2) sorted by relevance
169 auto layerIter = layerIdMap_.begin(); in DeletePrevLayersLocked()170 while (layerIter != layerIdMap_.end()) { in DeletePrevLayersLocked()173 layerIdMap_.erase(layerIter++); in DeletePrevLayersLocked()182 for (auto iter = layerIdMap_.begin(); iter != layerIdMap_.end(); ++iter) { in ResetLayerStatusLocked()198 layerIdMap_[layerId] = layer; in CreateLayerLocked()252 for (const auto &it : layerIdMap_) { in GetLayerInfos()261 for (auto iter = layerIdMap_.begin(); iter != layerIdMap_.end(); iter++) { in UpdatePrevLayerInfoLocked()310 if (layerIdMap_.empty()) { in PreProcessLayersComp()345 if (iter == layerIdMap_.end()) { in UpdateLayerCompType()498 for (auto iter = layerIdMap_.begin(); iter != layerIdMap_.end(); ++iter) { in UpdateInfosAfterCommit()[all …]
110 std::unordered_map<uint32_t, LayerPtr> layerIdMap_; variable