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Searched refs:isValidated (Results 1 – 9 of 9) sorted by relevance

/ohos5.0/drivers/interface/display/composer/v1_2/display_command/
H A Ddisplay_cmd_responser.h190 bool isValidated = false; in OnCommitAndGetReleaseFence() local
207 if (!unpacker.ReadBool(isValidated)) { in OnCommitAndGetReleaseFence()
211 if (isSupportSkipValidate || isValidated) { in OnCommitAndGetReleaseFence()
216 if (commitInfo.skipRet != HDF_SUCCESS && isValidated == false) { in OnCommitAndGetReleaseFence()
232 … commitInfo.skipRet, commitInfo.fence, commitInfo.needFlush, isSupportSkipValidate, isValidated); in OnCommitAndGetReleaseFence()
H A Ddisplay_cmd_requester.h51 … bool& needFlush, std::vector<uint32_t>& layers, std::vector<int32_t>& fences, bool isValidated) in CommitAndGetReleaseFence() argument
66 ret = requestPacker_.WriteBool(isValidated) ? HDF_SUCCESS : HDF_FAILURE; in CommitAndGetReleaseFence()
/ohos5.0/drivers/interface/display/composer/v1_2/hdi_impl/
H A Ddisplay_composer_hdi_impl.h72 std::vector<uint32_t>& layers, std::vector<int32_t>& fences, bool isValidated) override in CommitAndGetReleaseFence() argument
77 isSupportSkipValidate, skipState, needFlush, layers, fences, isValidated)); in CommitAndGetReleaseFence()
/ohos5.0/drivers/interface/display/composer/v1_2/include/
H A Didisplay_composer_interface.h59 …ool& needFlush, std::vector<uint32_t>& layers, std::vector<int32_t>& fences, bool isValidated) = 0;
/ohos5.0/foundation/graphic/graphic_2d/rosen/modules/composer/hdi_backend/include/
H A Dhdi_output.h86 …ndGetReleaseFence(sptr<SyncFence> &fbFence, int32_t &skipState, bool &needFlush, bool isValidated);
H A Dhdi_device.h67 …dFlush, std::vector<uint32_t>& layers, std::vector<sptr<SyncFence>>& fences, bool isValidated) = 0;
H A Dhdi_device_impl.h65 … std::vector<uint32_t>& layers, std::vector<sptr<SyncFence>>& fences, bool isValidated) override;
/ohos5.0/foundation/graphic/graphic_2d/rosen/modules/composer/hdi_backend/src/
H A Dhdi_output.cpp471 sptr<SyncFence> &fbFence, int32_t &skipState, bool &needFlush, bool isValidated) in CommitAndGetReleaseFence() argument
477 screenId_, fbFence, skipState, needFlush, layersId_, fences_, isValidated); in CommitAndGetReleaseFence()
H A Dhdi_device_impl.cpp401 … &needFlush, std::vector<uint32_t> &layers, std::vector<sptr<SyncFence>> &fences, bool isValidated) in CommitAndGetReleaseFence() argument
409 screenId, fenceFd, skipState, needFlush, layers, fenceFds, isValidated); in CommitAndGetReleaseFence()