Searched refs:isUseMultiRenderProcess_ (Results 1 – 2 of 2) sorted by relevance
151 if (!isUseMultiRenderProcess_.isLoaded) { in IsUseMultiRenderProcess()152 isUseMultiRenderProcess_.value = system::GetBoolParameter(USE_MULTI_RENDER_PROCESS, true); in IsUseMultiRenderProcess()153 isUseMultiRenderProcess_.isLoaded = true; in IsUseMultiRenderProcess()155 TAG_LOGD(AAFwkTag::DEFAULT, "called %{public}d", isUseMultiRenderProcess_.value); in IsUseMultiRenderProcess()156 return isUseMultiRenderProcess_.value; in IsUseMultiRenderProcess()
76 volatile DeviceConfiguration<bool> isUseMultiRenderProcess_ = {false, true}; variable