Searched refs:isNeedKeyBoard (Results 1 – 2 of 2) sorted by relevance
151 bool isNeedKeyBoard = curPattern->NeedSoftKeyboard(); in IsWindowSceneCloseKeyboard() local155 frameNode->GetTag().c_str(), frameNode->GetId(), !saveKeyboard, !isNeedKeyBoard); in IsWindowSceneCloseKeyboard()156 if (!saveKeyboard && !isNeedKeyBoard) { in IsWindowSceneCloseKeyboard()173 bool isNeedKeyBoard = curPattern->NeedSoftKeyboard(); in IsCloseKeyboard() local177 frameNode->GetTag().c_str(), frameNode->GetId(), !saveKeyboard, !isNeedKeyBoard); in IsCloseKeyboard()178 if (!saveKeyboard && !isNeedKeyBoard) { in IsCloseKeyboard()
210 bool isNeedKeyBoard = curPattern->NeedSoftKeyboard(); in CloseKeyboard() local211 if (!isNeedKeyBoard) { in CloseKeyboard()