Searched refs:isEncodeSuccess (Results 1 – 1 of 1) sorted by relevance
95 bool isEncodeSuccess = false; in EncodeVideoBuffer() local99 isEncodeSuccess = thisPtr->videoEncoder_->EncodeSurfaceBuffer(frameRecord); in EncodeVideoBuffer()100 if (isEncodeSuccess) { in EncodeVideoBuffer()103 frameRecord->SetEncodedResult(isEncodeSuccess); in EncodeVideoBuffer()105 if (isEncodeSuccess) { in EncodeVideoBuffer()112 cacheCallback(frameRecord, isEncodeSuccess); in EncodeVideoBuffer()358 bool isEncodeSuccess = false; in CollectAudioBuffer() local361 isEncodeSuccess = audioEncoder_->EncodeAudioBuffer(audioRecordVec); in CollectAudioBuffer()362 MEDIA_DEBUG_LOG("encode audio buffer result %{public}d", isEncodeSuccess); in CollectAudioBuffer()