Searched refs:isConnecting (Results 1 – 4 of 4) sorted by relevance
98 void CallConnectAbility::SetConnectingFlag(bool isConnecting) in SetConnectingFlag() argument100 isConnecting_ = isConnecting; in SetConnectingFlag()
36 void SetConnectingFlag(bool isConnecting);
503 if (isConnecting && !connectingPrinter.empty()) { in IsConnectingPrinter()522 isConnecting = true; in SetConnectingPrinter()529 isConnecting = false; in ClearConnectingPrinter()
111 bool isConnecting = false; variable